ConstraintViewDSL.swift
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//
// SnapKit
//
// Copyright (c) 2011-Present SnapKit Team - https://github.com/SnapKit
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if os(iOS) || os(tvOS)
import UIKit
#else
import AppKit
#endif
public struct ConstraintViewDSL: ConstraintAttributesDSL {
@discardableResult
public func prepareConstraints(_ closure: (_ make: ConstraintMaker) -> Void) -> [Constraint] {
return ConstraintMaker.prepareConstraints(item: self.view, closure: closure)
}
public func makeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.makeConstraints(item: self.view, closure: closure)
}
public func remakeConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.remakeConstraints(item: self.view, closure: closure)
}
public func updateConstraints(_ closure: (_ make: ConstraintMaker) -> Void) {
ConstraintMaker.updateConstraints(item: self.view, closure: closure)
}
public func removeConstraints() {
ConstraintMaker.removeConstraints(item: self.view)
}
public var contentHuggingHorizontalPriority: Float {
get {
return self.view.contentHuggingPriority(for: .horizontal).rawValue
}
nonmutating set {
self.view.setContentHuggingPriority(LayoutPriority(rawValue: newValue), for: .horizontal)
}
}
public var contentHuggingVerticalPriority: Float {
get {
return self.view.contentHuggingPriority(for: .vertical).rawValue
}
nonmutating set {
self.view.setContentHuggingPriority(LayoutPriority(rawValue: newValue), for: .vertical)
}
}
public var contentCompressionResistanceHorizontalPriority: Float {
get {
return self.view.contentCompressionResistancePriority(for: .horizontal).rawValue
}
nonmutating set {
self.view.setContentCompressionResistancePriority(LayoutPriority(rawValue: newValue), for: .horizontal)
}
}
public var contentCompressionResistanceVerticalPriority: Float {
get {
return self.view.contentCompressionResistancePriority(for: .vertical).rawValue
}
nonmutating set {
self.view.setContentCompressionResistancePriority(LayoutPriority(rawValue: newValue), for: .vertical)
}
}
public var target: AnyObject? {
return self.view
}
internal let view: ConstraintView
internal init(view: ConstraintView) {
self.view = view
}
}